BA (Hons) Computer Games Design

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BA (Hons) Computer Games Design

This course prepares students to design and develop engaging computer games by combining creative storytelling, game mechanics, programming basics, and user experience design. Students explore game theory, level design, interactive storytelling, and prototyping techniques. The curriculum balances artistic creativity with technical skills, encouraging collaboration and problem-solving in game development teams. Through practical projects and portfolio building, students gain experience in creating compelling gameplay and immersive digital environments.
Academic Journey

Duration: 3 Years (Full-time) or 4 Years with Foundation
Optional Placement Year Available
Inside the Learning Segments

Foundation Year Introduction to Game Design Visual Communication Basic Programming Concepts Professional Development

Year 1
Principles of Game Design Storytelling and Narrative in Games Level and Environment Design Introduction to Game Programming Academic and Professional Skills

Year 2
Advanced Game Mechanics User Experience (UX) and Interface Design Prototyping and Playtesting Collaborative Game Development Game Audio and Sound Design

Year 3
Portfolio and Industry Project Advanced Interactive Design Emerging Technologies in Games Undergraduate Major Project (real-world or self-directed game design project)
Discover Your Career Direction

This course equips students with the skills needed to succeed in the fast-paced games industry. Graduates develop comprehensive portfolios and gain experience working on live projects and teams. Support is provided for internships, placements, and networking with industry professionals. Career services assist with job applications, interview preparation, and connecting with game studios and digital media companies.
Career routes Graduates often pursue roles such as:

Game Designer
Level Designer
UX/UI Designer for Games
Game Producer
Interactive Media Developer
Narrative Designer
Graduates can also progress to postgraduate study, including MA in Game Design, Interactive Media, or related fields.

BA (Hons) Computer Games Design

This course prepares students to design and develop engaging computer games by combining creative storytelling, game mechanics, programming basics, and user experience design. Students explore game theory, level design, interactive storytelling, and prototyping techniques. The curriculum balances artistic creativity with technical skills, encouraging collaboration and problem-solving in game development teams. Through practical projects and portfolio building, students gain experience in creating compelling gameplay and immersive digital environments.
Academic Journey

Duration: 3 Years (Full-time) or 4 Years with Foundation
Optional Placement Year Available
Inside the Learning Segments

Foundation Year Introduction to Game Design Visual Communication Basic Programming Concepts Professional Development

Year 1
Principles of Game Design Storytelling and Narrative in Games Level and Environment Design Introduction to Game Programming Academic and Professional Skills

Year 2
Advanced Game Mechanics User Experience (UX) and Interface Design Prototyping and Playtesting Collaborative Game Development Game Audio and Sound Design

Year 3
Portfolio and Industry Project Advanced Interactive Design Emerging Technologies in Games Undergraduate Major Project (real-world or self-directed game design project)